>>5363287Well, you've had... quite some time to ponder things, resting in the shade of the wooded coastal grove. So much so that it's late into the afternoon by the time you are satisfied with your conclusions, and as well by now you've soundly recovered from the hangover and aren't feeling under the weather.
It's better for it anyway, the pair of noble ladies have gotten more used to you after several hours of being stuck sitting by you, and by now the sun isn't unbearable to you. Plus in the meantime, Emil has made himself useful and scouted around to find a village not too far away. In the hours since, with some of the treasure you found in the shipwreck beneath the bay, he has ferried food and drink back and forth so that you're not all in discomfort.
<span class="mu-b">"...alright then, I think it's time to go. We'll return to the sea, I've had enough of being inland for now."</span>
The ladies startle awake at your finally speaking up, but are given to despair by your decree. Maybe they didn't think you'd just let them go, but they hoped at least you wouldn't drag them back to the ocean. They weep over their misfortunes, but aren't in a state of abject terror as they were before, when you rise to standing and stomp over to them.
<span class="mu-b">"Come now, are you going to walk all the way in those shoes?"</span>
Intending to carry them as before, you would have been fine letting them walk but they aren't really in a condition to with their fancy clothes. Not the distance of dirt and rock back to the beach anyway.
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