>>6306174>THE DUALITY OF MANThis is actually the key to distinguished literary fiction versus monodimensional genre fiction, it is essentially the distinction between Dostoyevsky / Virginia Woolf versus JK Rowling lol, whether you can create characters that encompass a greater moral timbre of beliefs and desires beyond a videogame bossfight. It is very very difficult!
In ttrpgs I suppose Burning Wheel with its artha obsessive belief-driven goal xp system strives for something like it, but I think what is instead needed is a system that resists gamification the impulse to powerbuild max STR DEX CON optimise win, you need some narrative space to explore tragedy and suffering (it's bdsm) the player character has to meander a bit and not get what they want (and not in that Hero's Journey artificial "black moment of danger despair" superhero cadence either)
Essentially the characters have to always be a bit purposeless and CONFUSED, it is a bit existentialist etc
I mentioned this before on the qtg but this idea of human desires and second order volition / higher order desires, desires about desires etc which is what differentiates human consciousness from machine learning or goal-seeking game-theoretic reward/punishment Nash equilibria etc. So you desire food, want sex - but also might feel ashamed of becoming fat, or seen as promiscuous/easy or a virgin etc, these higher order conflicting desires about desires (often also reflexively based upon internal social perceptions and hierarchies of value, what is esteemed by others of perceived as higher status / earning belonging etc) So what do you really want? Are you purposely self-sabotaging your own happiness? Do you even know? etc This is how you construct deep and complex fictional characters
This idea of a character sheet based upon conflicting desires, I was actually brainstorming something about this (I don't think any rpg has ever done it) but I had this crude idea approach like this: say you generate the standard dnd character, but you simultaneously also generate another, and then blank out and intermingle some aspects of the two archetypes, so that THE FINAL CHARACTER SHEET IS INCOMPLETE deliberately contradictory etc. (You could use some amnesia or magic whatever to explain this "forgetfulness") Then you play this character, but you don't know why you are like this... I don't know if this idea could work but it was the best starting point I could think of to random table automate the "realistic conflicting desire complex literary fiction" setup
See pic related, from Full Metal Jacket on The Duality Of Man. His character sheet explains why you do not multiclass fighter and bard