>>5814595>>5814617>>5814645>>5814693>>5814766>>5814709>>5814725>>5814763>>5814816>>5814801>>5814842The decision is finally made, one that appeases both the sylvians and the mages of the Curia---exile with castration for the demon-spawn.
Those descended from the vampires of old will be appointed the Wardens of the Isle. The largest island to the north is chosen as this place of exile; it contains apples, large territorial and dangerous walking turtles known as shalebacks, and its waters are patrolled by dangerous long-necked reptiles and sea tigers.
Utilizing our dragon, both the vampire-descended scions and the half-demons will be brought there, along with volunteers and such. Frequent trips between the mainland and the island will be made, both to check on them and to deliver supplies and volunteers.
In their exile, the demonspawn will live a life of penance and labor, and conditional to them getting to live their lives is the release of all information and secrets their mother taught to them. Through these secrets, our civilization has unlocked a free rank of Conjuration magic.
With the issues of the demoness and her children along with those descended from the vampires taken care of, our society may now move onto the choosing of a new leader. After many trials, a male arises above all others: a descendant of the very first Rex, carrying both half-elven and sylvian blood in his veins. Favored by all, he takes his place as the 12th Rex and vows to maintain peace in this time after having dealt with those of tainted blood and promises that from now on only those of untainted blood will be welcomed within the civilization. With strong leadership restored and peace returned, now the people can look to the future with hope.