>>5745206>>5745223>>5745456>>5745610Instructing Hyde on how to fight the cockatrices, you split half your fleet through the Astral Tree to send several ballistas and arches towards the cockatrices, while Silat and his trusted men hop along to Midland's main road, getting ready to fight the underground monster.
Arriving there, you notice how Falconia's troops have already started moving and shooting towards the Pishaca army, who started getting increasingly harder to control thanks to the coordinated attacks of the underground monster. Due to Igor not showing itself in the surface and the fast speed his provided by his several hundred legs gyrating under his body, it was hard to aim at him or even properly identify him with Od reading.
The coordinated attacks from the main apostle and his approaching foot soldiers made it so their formation remained intact while yours kept breaking with each attempt at retreating.
While you have ignored Zodd as you departed without saying a word, you are pretty sure that he can arrive in either place not that long after you, so you can only hope that he doesn't come at you with ill intent.
There he is, Igor, the crawling bottom feeder. His size eclipses the largest elephant Pishaca, as thick as a house and as large as a tower. Watching him from up above in the astral branches, you evaluate his speed to be as fast as Gunpowder's when he breaks the sound barrier. Coupled with the energy it's producing, it has to constantly play stop and go to readjust itself and make sure it's destroying the right rock formations.
Though Casca's Axe has been confiscated, your plant origins are sure to obstruct his path.
>Fire soul arrows underground with your mages until you hit them.>Focus on fighting the upcoming horde of falconians.>Impale him underground with the roots of your magical seeds.>Flood his tunnels with your trident until he is forced to dig upwards.>Something else.