>>5199147>Rolled 16 (1d20)You pull the bolt, ease the trigger, and pull. A smoking round blows out from the barrel’s end, piercing the howling winds that shear the chasm walls–your aim holds true and pierces the monster’s wing. With a yelp, the gargoyle’s wing curls inward as she begins to tumble along the wind shafts downward and into the dark below. You glare over the edge. Noelle claps.
“.. Ahh, such a waste of a beautiful monster..” Lady Ava sighs, shaking her head. “Must you always turn to violence?”
“And what? Let her tear my throat out?” You glower.
“Well, it’s no matter, I suppose.. she’ll resurrect all the same.” The dhampir turns. “Just rather unpleasant to see.”
Your journey continues as such; you catch occasional glimpses of dark shapes in the sky in the haze ahead, but they dissipate quick upon your approach. Moreover, your exhaustion begins to grow wearisome around four hours in–much to the dhampir’s chagrin, you push for a brief rest on a vast ledge set into the chasm wall ahead.
“How much longer, then..?” You lower your head, your rucksack set up against the cavern wall.
“At this rate? Hmmm.. another two hours, perhaps, maybe three.” Ava sighs, her hands against the hot plate fire. “If you die, know that I do not plan to come back for you.”
“Hmph. I might not either for you at this point.” You scoff. You raise your head, your eyes low. “Hmm.. have you seen the handmaiden?”
“The handmaiden? Noelle?” Ava sighs. “She stayed a few steps back up. Said she had to take care of something.”
“..Is that so.” You frown.
>Spend your time at rest. Perhaps you can exchange some words with the subhuman dhampir.>Go back up. Noelle’s still a lady, no matter how strange. It’s not right for her to be alone in such a dangerous area.>Scout out ahead before you continue your rest. You’d just like to make sure.>Write-In.