>>5662571how to play:
Pick 1 to as many characters as you want, and make small changes to them as you tell and react to the story. This is where you will decide if you are developing a hero, a team, or even a sort of "evolution game" where the character templates are essentially products or developed types of workers for the corporation undergoing iterative improvement in response of challenges, conflict, hazards, or simply continuous improvement. These are essentially "your guys", and they can be almost anything. Right now they are just some mooks.
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AKSG- Disposable employees, with disposable equipment doing menial things! Most are kitted out in "Frog skin", a type of rubberized breathable membrane that keeps you cool and "dry enough" while being "sterile enough".
Spec- A series of refurbished bioweapon templates that turned out to be polite, professional, intelligent to the lower half of the upper percentile and fully amoral. These days they operate in IT centers or medical settings. A gelatinous body allows them to store many things, and a periodic hunger for human nervous tissue is...easily ignored.
Tech- An average guy doing average things. Seems to like his hot cup'o. Often employed in technical and at times dangerous tasks but not overly physical. Has a fascination with drones and robots.
Sec- Security. Guns, sensors, and unusually high muscle density. Ancestry from illegal D-troop genoclones ensure these ladies will remain quarantined on Venus.
Toiler- Anyone operating a plastic, rubber, and alloy suit for toiling. The added durability and strength are a bonus, the corporate debt slavery is...well its just not the best.
Sprawler- The Courrier, acrobats, and ninjas the of city, often youths and prone to poor decision making with a focus on short term gains vs a total disregard of long term consequences. Risky, illegal bio mods? Abandoned beta test cybernetic? No law on Venus to make it illegal!
Admins- Survivors of the colony crash. Loosely related to Secs and Specs through some murky history. Mentally metastable, and best not provoked. Their days of insane slaughter are behind them, and now they are just a regular administrative type, doing regular things.
Mech- Mechanics are endlessly optimistic, and for good reason, having come from the lower classes their useful skills, flexibility, and can do attitude allow them to move up in society. Social norms, not so important.
Recon- "Reconstituted" are AI controlled remains of those who suffered terminal injury under the employ of AKSG while still within contract. They are not Zombies, nor undead. Their cellular activity is carefully maintained and encouraged to heal. Ideally a Recon will eventually "recover and return to society after rehabilitation and resocialization." In reality their work is so dangerous, repetitive and miserable that bodies often undergo an endless cycle of "reconstitution" with what is left of others; renewing the contract, and deepening the debt.