>>5651589<span class="mu-r"> Ja ja, of kourse. So - we haff here a construktion, no? And these graduates are about to trigger their prepared fuel-cells, which, in conjunction with the sigils and the inlays shall make the creation move. Then Dr. Bel shall apply the finishing touches.
We haff sometimes issues with strain-bleed, so this way, your wires and abilities can lock the overflow of energy into the sigil-shell. You will note the lack of skin no this creation, so you can study the workings on the bones and the steel-ribs. Fine work there.
The energy will flow into it and ground in the inner cores, which will then supply the Sigilshell with a simulacra of vital energie.
Too little, and it dies quick. Too much, and it heats up and melts. Just enough and the process stabilises and we can move to phase two. Now this is interesting, for if you remember your Werenhoff-Amwise calculations... </span>
>oh void that is a lot of math>so much>what even is bioenergetic resonance?>+4 Kinetikos, until end your turn. Wow that was a lot of math.>It seems as if you can aid the conduction of energy which will force-boot the sigilshell of Dr. Bel into some form of almost life. The thankful students and scholars will likely owe you a favour of some kind, and this is a remarkable chance to learn how to handle a truly staggering amount of energetic output>you can hamper it, somehow, which will damage the fragile creation at this vulnerable stage. The better you roll, the more subtle the sabotage. But playing saboteur with forces this vast is dangerous>Alternatively, you could absorb the energy the graduates provide from discharging fuel-cells into your bracelets and wires, and then use it for your own purposes. But you'd have to use it quickly, because judging by these graduate students and the very powerful, dense fuel cells they're readying it's going to be a truly cosmic amount of energy. Holding on to it for long will be . . . Dangerous.