>>5165539>What did you bring, Half Soul?Choose one
>What do you say? They know you're coming anyway. >The Prototype Eski Bolt Thrower. Damage: 3d4
Pen: 1/4
Ammo: 76/120
Type: Bolt
>The Xeno-Matter Musket. Damage: 10d8
Pen: 1/2
Ammo: 23/30
Type: Rail
>Weapon Ammo type Explained. >Bolt Ammo Type.Highly accurate rounds that explode dispensing repurposed Alien shrapnel on detonation or after a set designation range specialized in eliminating lightly armoured and infantry targets.
>Rail Ammo Type.Xeno-alloy tipped warheads specialized in puncturing Phobos chassis and up armoured targets before detonating under the concussive force.
>Weapon Damage Explained.Damage Dealt when a Skill check is successful.
Critical success deals double damage.
>Weapon Penetration Explained.Weapon Penetration determines the spread of damage across external and internal components of a target.
>¼ A Quarter of total damage is dealt to Internal Integrity.>½ Half of total damage is dealt to Internal Integrity. The remainder is soaked up by the External Integrity
>What do you do, Half Soul?>Skirt around the Factory. Check for other signs of the pilot or traps? Body Test.>Attempt to deactivate the Mines. Head deeper into the corpse building? Skill Test.>Trigger the Trap safely?>Do something else?Write in