>>6092353Apologies subject. What you see is what you get.
You have a SkillFeature of:
Blades of Life -12
--Focus +3
--Multitask 3
Which rolls against 12 to manifest and deploy bladed implements and other weaponry flash-forged from life-stuff, organic matter and material. It is easy to multitask with, costing only -3 instead of -6. This works both for striking (I attack twice, -3!) and for flash-producing "more stuff" ("I need more knives! -3!").
When you flash-produce stuff, you get a whopping +3 Focus, and when you use the skill to strike with, sometimes you also benefit from +3 Focus though direct hit people in the hit is indeed Lethality and indeed the skill does not modify Lethality.
Mutagen Expenditure flash-escalates the feature into a higher tier, unlocking advanced, powerful capabilities. This whole feature is, by nature, usually something reserved for Abiogenicistis at the third trait tier. It is the abiliy to form - with a thought - a tool for almost any purpose.
Your mutagen point was spent on the manifest to generate this, and it paid off rather handsome *despite* the aberrancy influence and the lwer margin.
Don't be mislead by the way it reads. It is simultaneously a melee combat, a bow shooting skill, a spear use skill, a
>1 AP: Blades of Life, flash-create some Bolas>3 AP: Blades of Life, throw Bolas at security guard to the northAnd you can use it to fight, it gives you a Parry with a blade in hand and lets not forget that it does allow you to multi-attack and such at half the usual penalty.
The whole skill feature itself is, fundamentally, escalated significantly compared to the stuff your taxonomy and trait levels normally imply. That's the power of mutagens.
Oh, and of course, because of the way the system works
>3 AP: I spend a major action shaping my blade into a bow [Blades of Life, 12]>3 AP: I shoot that distant target with it [Blades of Life, 12]Reads simple, but the actual outcome is you test 3d6 vs 12, get margin 2, add 1d6+3 because of the Focus bonus, get a 8 effect value-add to the sword in your hand, it is wood and reshapes into a longbow with no problem at all as the 8 outcome buys you some decent conversion ratio (don't worry about the math, but if you must know, approximately 1 shape point is approximately 1 point of quality, so you're looking at an ACC 4 +4 Longbow), striking out at a distant target, which, as you hit, deals the usual arrow damage of Lethality +4 for this Longbow.
Oh and look there's a wooden arrow inside your target
>1 SP: Snap my fingers, I want the wooden arrow 11 11 11 11 to *explode into thorns*Quick action, sure, but that +3 Focus rears its head again, the arrow writhes into a mass and the base outcome is at least 1d6+3, which no one earth likes having inside of them.
but maybe you don't want all that and just want a skill you can roll in close quarters to deal raw damage by lacerating your enemies with thorns and roots and bark hide.
It does that too.