>>5548690>>5548711>>5548713>>5548716>>5548723>>5548732>Hold up a moment. You need some kind of distinguishing mark to tell the knight apart from your master [Write-In.]>Let him handle Caliburn, his sword.>Continue down the corridor to the next passage of the dungeon.“Ah, wait. Hold up a moment.” You reach for your hip, whereupon you heft the flamberge dagger into your hands. You (very, very gently) offer the hilt for him. “If we’re to go on a proper adventure, you’ll need this will you not? Ah, just.. be careful with it, though. You fight for two now.”
“Ah, right! CALIBURN! Thank you for taking care of him.” The knight swings the knife up (a sword when held in his hands) and begins to hug it close. “Oh, he’s just as beautiful as the day I lost him..”
“Uh. Less rubbing my master’s cheek on sharp, pointy metal, please.” You gently separate his head from the blade. You suppose you’ll just have to trust he won’t end up flinging himself and your master into swinging axe traps and hordes of goblins.
[...]
Your passage through to the next chamber continues with little aplomb, as you’re met on the other end by another passage. This one, however, is small and short, a narrow corridor that stretches eastward–and on the other end, you see a set of stairs downward..! They must lead to the dungeon’s deeper floor, whereupon you’ll likely be met by stronger foes. But, it’s just..
“Huh.” Bredbeddle looks over the axes that crisscross the room–stuck in place, half dangling from the ceiling, some sticking from the walls at odd angles. “This don’t look right.”
“I believe these axes were meant to be dungeon hazards at one point–swinging perpendicular to the passage, dicing unlucky adventurers into cubes.” You observe, running a finger along the edge of one–there’s a thin, acrid streak of red about its edge. Molly gently swings one from where it hangs. “But they were turned off. Look–there’s even a lever on the other end of the hall.”
“Aha! Lucky us, then!” The gnome smirks. “We can just head on through to the second floor, right..?”
“Yes, but..” You glance back to your “hero” companion, who still trails behind you in the last room with a curious look on his face. You suppose you could just wander through, but that certainly wouldn’t engender EXCITEMENT in his spirit, would it..?
>Head on through to the next set of stairs. You’ll just have to find excitement elsewhere.>Maybe you could.. just turn the lever back on. To see what happens. Give the knight a taste.>How about you just cover his eyes while you walk through the corridor while Bredbeddle makes wooshing noises?>Write-In.