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You square your shoulders, to project confidence, make eye contact with the shopkeep, who breaks it immediately, and make a beeline for the back. You've only ever been in here a handful of times— being minimalist in nature, and also unpaid in nature— but you definitely recall a few sparse racks of clothing there. Most of it is unwearable, of course: not because of size, which like many things underwater tends toward 'flexible,' but because of astonishing lack of taste. (The clothes, like nearly everything else in the shipments, consist of patched-up corpse-wares and architects' castoffs. The fact that Eloise is an architect should explain everything there.) Still, you're confident that you can—
"What about these?" Richard deposits a pile of clothing in your arms.
You glance at the shopkeep, who, thank God, is not looking. (What would he <span class="mu-i">see</span> if he was?) You glance at the clothes, and at Richard, who has lost the pensive expression for something studiously neutral.
.....Does he just want to go shopping?
"The faster you get this done with, the faster you..." He waves an impatient hand.
You don't believe him.
"I don't care." He tucks his sunglasses back on. "I know what you like to wear, what you look good in, and how often those two coincide. Take it or leave it. But good luck finding better options, Charlotte Fawkins."
>The choice of outfit(s) will have zero mechanical impact. It will have negligible narrative impact. Pick what you personally prefer. (They're in order from left to right.)
>Charlotte can comfortably afford two.
>[A1] 1 (Vest outfit)
>[A2] 2 (Fancy jacket outfit)
>[A3] 3 (Cape outfit)
>[A4] 4 (Trenchcoat outfit)
>[A5] Write-in. (You describe it, I'll do my best to draw it, time and motivation limiting. QM veto power in effect. Or draw it yourself and save me the trouble.)
> Is there anything else you need to purchase from the general store? It has a little bit of everything. (Write-in. Optional.)