>>59804121,1,1
The Embalse reactor is drained, and Shroomy has to resort to Atucha next. Soon enough, Argentina is dry of nuclear power, with the reactors taken over by mycelial networks. The fungal network will have to go elsewhere to get that power, especially since their own plan to produce it hasn’t yet bore fruit.
>Shroomy gains 1 energy > 1/4 >Shroomy gains 1 energy > 2/4 The minds of the minions tell it that H8 and I8 both have nuclear plants. But it’ll be encroaching on Brazil if it goes in, earning the ire of another country.
((In order to simplify things for myself, I’ll only say that tiles run out of reactors at the end of turns, instead of during. So if one feels like it’s about to be drained dry, you can use as many as you want on it, so that actions aren’t cancelled. Try and avoid if/else statements otherwise though, a binary set of conditions is fine, but def not in combat. I’ll go for the first action stated if there’s conflict.))
<span class="mu-s">Reaction:</span>
Argentina makes a concentrated effort to attack the mushroom clusters. Satellite imaging locates the largest sources of radiation, where the energy is stored, and firebombs are dropped. The infected are still kept in quarantine all throughout, and they’re discussing dire solutions.
>Strength (E) vs Stamina (E) 1d3 for the attack on Shroomy.
>>5980722The beast evolves! The energy is metabolised, allowing it to increase its strength greatly. It now has the destructive potential to contend directly with the two that it stole energy from, with much to spare. A discharge escapes from its body, filling the waters around it with radiation that nourishes the sea life, but is wasted otherwise.