Quoted By:
>Finding a good hiding place, you may be here for a while, so you should probably make some plans with the others.
>Try to get in touch with your allies elsewhere on the planet.
You decide your best option is to lie low for now.
It doesn’t take you too long to find a small ruined building that looks like it will provide decent shelter. Like the ruins you explored before your teleportation, the ruins here are made of dark stone, and decorated with even darker gems and metallic plating. They are also quite overgrown. The building you selected is an empty one room structure with a small entrance on either end partially buried in tree roots. You can’t help but be reminded of a similar occasion when you took shelter in a small ruin, but thankfully this one doesn’t seem to have any sarcophagi containing dead that may reanimate, or statues with giant genitals that may come to life with Chaos magic. Maybe it was once worker housing or storage, who knows.
You briefly take stock of your companions.
Namara looks regal and determined. As part of a failed attempt to trick an enemy noble into thinking she was her evil clone, Namara stripped down to her black lace undergarments and boots, but still retains much of her gold jewelry, gold and blue body paint, and henna. She has a large revolver (Audrey’s) and a telescoping shock baton. Realistically, Audrey is probably a better shot with the revolver, but you trust Namara to watch your back much more than Audrey. Taken together, it is definitely a good look for her, you make a mental note to tell her later, but unfortunately now is not the time.
Audrey just looks very nervous. A slight woman with pale skin, a sullen face, and long red hair, you pressured her into joining your small band of survivors after encountering her hiding following a major fire fight. After she lost all her clothes during your failed attempt to impersonate your own evil clone, you gave her an undershirt and boxer briefs from a luggage case you looted, but the clothes is clearly to big for her, clearly the owner of the luggage was a large male. From what little you know of her, she is from the Lucky Wench’s large caste of junior officers, most of whom are descendants of the Rogue Trader himself (and his large harem). This was her first mission, prior to this she mostly did accounting and supply management, not unlike yourself prior to your own adventures (but unlike you received a broad education, basic combat training, and had a better standard of living). For now you plan on assuming she is borderline useless, not unlike yourself during your earlier adventures, which is why she only carries a machete until you can find more guns.