>>5684563>>5685055>Rolled 3 (1d6)(QM: The Trench Raider curses - his gunshot has missed you entirely. He braces to fire again...)
>Try mounting the horse once more. You curse yourself that you did not take the time to fashion a gentler rope bridle and harness. Perhaps the horse will be more controllable this time?>Roll 1d6There is no escaping from this fight. The horse has no gas mask... it will simply choke to death when the horrifying cloud of greenish fog descends. Come to think of it - you are not convinced you have tremendously robust or airtight sealed face protection either...
>>5684329 Turn to the distant advancing figure of the Trench Raider, draw the Galand Revolver and open fire. QM: for unexplained reasons (that might be revealed if you use the divination spell, Tree Of Thoughts, but you need to sacrifice an item first...) roll 2d6 for each shot you wish to take. So if you wish to fire twice, roll 4d6, etc. If you wish to fire all 5 rounds, you would need to roll 10d6.
>roll 2d6 for each time you pull the trigger>Abandon the horse. Run back into the maze of trenches, and try to lose your assailant there.Perhaps now is a good time to urinate; many games and adventures forget to include realistic simulations of bladders.
>Urinate>Invoke the ancient rite: Tree Of Thoughts. You need to nominate one of your items which will be permanently lost. Perhaps the branching visions can reveal a better future path...?>Write-in an item to sacrifice>Something else? Write-in. You can always try to use some other item or course of action etc.