>>5195542Notes
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No notes other than i'm making three new maps. One is already done.
LMK if I made any mistakes.
Next map tomorrow
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Alliances
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Panmeris Trade Institution: Panmeris, Bandits, Phoenix empire | +10 gold
The O'Oza Pact: Phoenix Empire, Greentide | +1 attack
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National Strength Maxed | Territory count (a/d = Attack & Defense) | Coins | Magicka
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Greentide 5|524(+14 a/d)|1909|270 Panmeris <span class="mu-s"><span class="mu-r">MAXED</span></span>|476(+13 a/d)|162|190 Anon Bandits 0|201(+5 a/d)|664|230
Fargoth's Kingdom 6|56(+1 a/d)|0|0 Phoenix Empire 19|721(+20 a/d)|905|0
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Active effects / Items
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AAMMSS (+30 magicka): Panmeris
Unidentified Vampire Leader: Phoenix Empire
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Agreements
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Bandits:
>>5178099 >>5181508 SA 16 | Phoenix Empire:
>>5178112 >>5181508 | Panmeris:
>>5181570 >>5181611 SA 16
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Puppet Nations
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Fargoth Ur --> Phoenix Empire
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Events
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The Dawn of Magicka
>>518139017 focus points remaining.
The Twilight of Vampires
<span class="mu-r">The Vampires successfully defended their homes from invasion, killing the Panmeris and Fargoth parties. </span>
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Skirmishes/War
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Superpowers
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Panmeris, Greentide, Phoenix Empire
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Inactive nations
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Potential superpowers:
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Rules & how to play
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https://pastebin.com/hQMZiGUM