So after some deliberation and thinking on it, I have decided to not continue Night Without Stars Quest. I just have zero interest in continuing it for some reason; maybe it was the overhead, maybe it was the lack of enjoyable engagement, not sure exactly the reason. I feel a bit bad, as this is the first quest I've ever intentionally stopped before reaching a natural stopping point. My apologies. It was a fun experiment to try my hand at running a traditional "tabletop game" on /qst/. Here's the archive link-
https://suptg.thisisnotatrueending.com/qstarchive/2023/5642742/For those of you who did play it- what did you think? I had a few questions I wanted to ask the players of the Quest at the end the usual questions for feedback- but even the first thread ended abruptly as it hit pg 10 earlier then expected.
>Did you feel the "setting" of the quest had any value or interesting elements, or was it just boilerplate "generic fantasy", as it was written?>The original cast of characters was very well rounded with members of all the races and classes represented. Did you create your character with the intention to fill out the roaster of classes and races, or did you genuinely want to play that character?>What is the role of "teamwork" in a Quest? Do you think it could be incorporated in a more traditional single-character-perspective narrative driven quest as well?