>>5698931>>5698933>>5698937The help from the merrows was crucial in how much they could help in the span of a few hours. Not only did they find several spots to draw the runes exactly as you've shown them, but with absolutely zero casualties. Charing your Od around those runes and their connective lines spanning hundreds of meters at this point should do considerable damage to The Sea God, yet you are still not sure if this leviathan would be brought down after charring around 30% of his body. Even while you are empowered by the full moon, you would be lucky if the remainder of his body was affected aside from the most outward layer of his skin.
With how much you have done after a full day's work, you come to terms with the fact that at this point, The Sea God is not affecting the island, The Sea God is the island, and you will need somebody to stay behind and keep Nostos from falling.
Casca swears to try her best in keeping earthquakes from happening, using the anti gravitational pull from the gnomes to help out occasionally by chucking boulders at the undead monsters from afar. Schierke and Farnese likewise stay at the island in case they need to cast additional spells and activate the purifying runes.
Hyde and Isidro stay at the safest, yet at the least opportunistic position when it comes to attacking. Mostly dropping their artillery from above with Violet while slowly swerving around to check for anyone Roderick and the merrows did not find.
That left you, Guts, Serpico and Gunpowder to enter the monster's jaws at midnight. While it is likely not a good idea to leave a horse deep underwater, you're pretty sure his sonic armor can work better as an escape route than swimming to the surface, the mobility will also help you in case you need to plow through his circulatory system.
Serpico will stay on it's throat as a middle ground, in case the interference from the Sea God's graveyard becomes too much to contact any outside help while Guts will help you clear your way into his innards.
Not one step landing onto his tongue, it already recognizes you as something different from his ecosystem, and treating you like the virus you are to him, his gigantic mouth the size of a royal entrance hall starts drooling uncontrollably, the remains of skeletons shapeshifting into several slimy monsters made out of his fluids.
"What a welcoming host..." Guts pulls out his dragonslayer as Serpico deflects the shards from his teeth, who spread around your direction like thousands of pin needles.
>Freeze the slime monsters. Saliva is all water. (30)>Pyke at his tongue. (40)>Fire a soul arrow at his uvula (35)>Plant your trees around it's mouth and keep him from clenching it's jaws (50)>Grow the mandragoras to stun all life here present (60)>Blast your way inside him with Gunpowder's speed (70)>Something else.