>>5267284>Are we able to have multiple units and different units on one hex? Allied and enemy units?>14+8 = Extreme SuccessYou know that in real life, there are no hex-grids, The hex grid is just a simplification so you are not staring at a GPS map and constantly forced to zoom in or out.
However, you know that a company is over a hundred men, your charts say 120. If each hex is 300 meters across, that means is 300 meters from the center of one, to the center of the next as well. 300 meters means your men have a few meters of room per man, no matter what.
You remember that a hand grenade has a blast radius of at least ten meters and a kill radius of 5 meters. Mortars and artillery are worse, bigger radius.
The maximum range of SMGs and 8 inch barrel sub-carbines like the AKS-74U, is 200 meters. Logically, a unit on the edge of its grid can attack a unit in the center of another. Thats half a grid.
>TLDRYes, but bunching up men is bad and hopefully you'll shoot any hostiles within range
>>5267284->Black horizontal hexagons outline the hexes I'm talking about.
<span class="mu-s">The is a mountain, its a bitch to use and it blocks line of sight really strongly.</span>
>>5267284>Will anything bad happen if we fight in or around building hexes? Damaged buildings, infrastructure, or injured civilians?This is one question. Even a 14 would be a success, so you pass.
You check the ARASI for information on the village. Any footage or pictures will do. From what you can tell, the buildings are made of adobe. Fire-Hardened mud is extremely durable and strong, and each of the bricks can be replaced. Your manpower and engineering platoon can repair at a rate of 7 entire houses per day.
Currently most or all ammunition for both sides will take multiple rounds to damage or break one brick. 7.62x51mm (Platoon General Purpose Machine Gun) will blow up a brick in two shots. .50 cal or stronger will rip through both sides of a building and lose energy, or keep going.
The civilians are highly compliant and supportive of your presence. They will empty a few buildings thickness, for the areas closer to you. You can use what you need as fortified areas or cover, including the windows and roofs to the one story buildings.
>What if we leave the building hexes exposed and the enemy enters the hexes unopposed by not having friendly units on the same hexes they're entering?9+8 = 17, good success
If they cower in their buildings, they can not be harmed without a few turns of fire, at max range. At point blank, 138, they get disrupted on a single attack. About a quarter of any hex is vulnerable from any direction and hostiles move 50 meters on foot.
<span class="mu-r">We are led to believe our enemy is a RIGHT WING DEATH SQUAD</span>