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Look at them now; they're nearly like the Black Guard of old, but what they have in equipment they lack in terms of training; they fight as individuals, not as a unit. Their lack of cohesion makes them vulnerable in battle, easily outmanoeuvred by more disciplined forces. Without proper training, their impressive gear is rendered ineffective.
The first thought you have is to bring back the position of the lord of the lash, but there are no real eligible candidates. You focused instead on a regular training schedule.
<span class="mu-i"> ''In formation, maggots! The master is most disappointed with our performance in battle and shall teach you how to fight in the proper style.'' </span> A hoarse-voiced sergeant, a former assistant porter you had selected on the grounds of his experience, barks out orders as you oversee the soldiers struggling to form a cohesive unit.
For two whole days, the ninety or so men marched up and down the cave floor in a strict training regimen, running in full equipment, formation fighting, and practising hand-to-hand combat techniques. Special attention was given to the usage of long pikes and spears to take down larger opponents and beasts.
You ensured that their meals were as miserable as their training regimen, serving them only basic rations of hardtack and water. The gruelling treatment would leave them bitter, cruel, remorseless and callous.
It did have its effects; they began to act more and more in unison with each other. Their movements became synchronised, their reactions instinctual. The men were transforming into a well-oiled machine, ready to face whatever challenges lay ahead.
When you departed from the cave, your warband marched in lockstep, protecting the few remaining carts as you went on your way, back into the demonic wastes.
A makeshift drum kept the men in order, even if the terrain could get uneven here and there. Kranazim's cave had served its purpose. Though in terms of treasure and artefacts, you might as well have dived into the trash heap. Kranazim himself kept on the left flank opposite Mortharn, who kept to the right.
Now, you decided, it was time to continue on.
>We shall go to the volcano of Ur'zara
>We shall go up the valley to the village and maybe the obsidian tower.
>I have seen enough; we'll head for the border.
>I wish to see those ruins we passed by earlier.