>>5378862That which your tutor is NOT suited to understand and utilize is transported to your expedition’s Translator, stationed in one of the Drow strongholds, or is sent back ‘home’ to your Reptilian Master Race’s northernmost forward base. Much of this transport is facilitated by your alliance with those sentient, oversized glow-worms, who now form a sort of secret supply train, taking away some of these finds to the distant base and bringing back food, medicine, and alchemical and military equipment. Only you, the Novice, and a select few Drow know the secret of the worms’ sapience, or their sinister first purpose as a replacement for your own race by one of the Dark Gods.
Despite all this progress, you and your forces live on fairly simple and spartan rations. You have no great artistic or technological works. Your numbers are few, in the grand scheme of things: barely a hundred kobolds, two dozen of the Reptilian Master Race, perhaps fifty Drow in permanent residence, and seven-dozen mammal slaves (almost all dwarves, most of them women and children). The actual share of the Bloodrise which you properly OWN is miniscule, in the grand scheme of things. You have no real trade relations, save your supply train. You are ever wary of detection by the dwarven corporations operating in the mountains, of the human settlements in the valleys below. Winter approaches, bringing a bone-chilling frost and sprinklings of snow to your realm—especially affecting to the cold-blooded races.
What great work has been your focus these last few months, in your waking hours? Choose one:
>Further raiding and conquest, opportunistically seizing territory and resources when you can while keeping your enemies on the back-foot>The falsification of a new identity for your people as an offshoot dwarven corporation, facilitated with magical disguises and proven dwarven lieutenants, to facilitate trade for food and furs>Studying the secrets of the ancients to strengthen your own understanding of Dragonhood, and of the realm as it once was>Experimenting with orichalcum, that mystical iron-ore, which might allow you to unlock the secrets of advanced heating, cooling, and electrification of your mountain-hold>Building and reinforcing unity, piety, and loyalty among your subjects and allies>Write-in