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From a QM perspective, given he wants to focus more on Talos and I can imagine engaging in ship autism may not necessarily be the most priority thing on his mind, as players we could attempt to simplify it into a generalized doctrine and just include different ship types for ease of factoring it into the story.
I bet even Black Library writers don't have the time to include all the neat and cool Codex/Lore minutia.
So to simplify it, what sort of fleet style do we want?
I'm in favor of:
-Big honking capital ships with lotsa armor and shields
-Speed is not necessarily as important as size and weight (thus differentiating us from say, Corax or Khan)
-Plenty of fighter cover in the form of servitors
-Focus on energizing as far as possible, Lances > Macro Shells for increased range and faster time to impact
Then we can say (for our own fluffiness):
-Fleets can include these ship types (X, Y, Z).
THEN when space battles happen, if there's any justifiable lore capabilities of said ships or fleet combat doctrines we can mimic, it gives us better tools for write-in plans. At least a little bit more than "BLOW EM UP" Which, as long as we have more firepower and more ships than the enemy, is never a bad thing. The most beautiful strategies are so simple because you have already won the economic game ahead of time
But in general, I doubt most of us are necessarily content with just relying on cruisers and frigates for the rest of the Great Crusade. Unless you are. In which case I'll call you crazy mad and ask why.