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>Atz'mah
Or, 'Shock Troops', are the primary fighting force of the Psyops. They are the most numerous branch of the armed wing and comprise seasoned soldiers who underwent VR training and simulations to prepare them for taking the field. They are experts at fighting on multiple terrains and urban environments. Their armor is suited to provide them with the most ample, mobile protection.
They are issued assault rifles, marksmen rifles, combat shotguns, multiple grenade types and light machine guns. They have also been trained in the usage of advanced thermal melee weapons and titanium shield wielding.
>Raam
Or, 'Heavy Weapons', are the special weapons and demolitions variant of the Atz'mah, armed with explosives, heavy machine guns and appropriate protective gear rated for explosives and rocketry. They also handle mine sweeping and emplacing, and are capable of setting up deployable defensive barricades.
>Ayit
Or, 'Snipers', are the sharpshooter variant of Atz'mah. They are issued heavy caliber sniper weapons and anti-material rifles, as well as spotters, scopes and laser finders.
>Zerem
Or, 'Skirmishers', are super mobile infantry that also act as guards of the Bunker and underground installations. Zerem commandos are trained in Titanium shield wielding, usage of aero-gliders, thermal melee and are issued assault rifles, submachineguns and active camo meshes.