>>5401289>>5401292I think the bigger potential (because we can just build High Yield sci fi agri worlds for strategic food abundance) is the potentiality of extremely compact Archaotech Food Technologies that would be useful for Forge Worlds and other planets typically dependent on interstellar trade.
This would be critical and definitely worth a search. If we can prevent our enemies from using the one critical weakness of Forge Worlds, inability to feed themselves, from being used against them in a siege then it is worth it.
If all our worlds can be as independent as our Knight World, we will be able to use any excess food we are making for either faster colonization or selling it to the Imperium and our brothers.