Quoted By:
98 for stealth
99 for junta response
100 for the drop hot damn
The entirety of your airborne battalion draws back from the front careful to not make it obvious that your up to something. They gather at the airbase as more and more of your transports arrive to begin loading. The jumpmasters check chutes and the various drop canisters designed for the heavier equipment. This jump wont break any records for size but you hope it will be more then enough to shock the Junta forces.
The junta has units who can match you in experience and training but a paradrop is something unique to your unit. The majority of your enlisted men have never taken part in a combat jump before; only the oldest of your NCOs have experience in more than one combat jump. You board your selected aircraft joining the men of 1st platoon 2nd company, the same platoon you dropped into Beville with during your own singular combat jump.
Its the early morning hours when the last of the aircraft become airborne and begin their flight to the drop zone. The flight is silent save for the rattle of aircraft and the roaring of the engines there's no AA fire unlike beville where Arbeiteria had supplied AA guns to the communists. The junta truly dont know whats happening and cant be prepared for your attack.
The jumpmaster gives a hooked finger to you all you stand up third man front the door and make sure your static line is hooked onto the rail. You lean forward and check the chute of the man infront of you, a young private he seems terrified as he checks the man in front of him. You give the young private a pat on the shoulder as you confirm his chute is good. The light next to the open door flashes green and the jumpmaster gives a thumbs up and the first man is out the door into the icy air. The private is next; he stops for a moment at the door before the jumpmaster gives him a hard shove out the door. Your turn the jumpmaster gives a hard nod as you throw yourself into the open door and into the air.
The cold air is a shock for a few seconds despite that you make sure to keep counting to three and feel your chute open wide above you. The drop is simply textbook the troopers are evenly spread and you can make out the open fields that are to be your drop zone as well you can even see your supply canisters as well. This drop is far better than any single drop you've ever seen including training. The landing is hard but you manage well drawing your Carbine which you borrowed from a private who was too injured to make the jump. The rest of the platton gathers around you making sure to pull security.
3d100 for forming up and digging in