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An alarming loud bell can be heard. It is coming from inside the shop itself, accompanied by some howling.
<span class="mu-s">“AooooooooooOOOooooo!”</span>
You turn back to see the commotion that’s going around the shop and are barely able to see the back of the shopkeeper you’ve been handling business with.
“Apologies, err... Meepis. It’s yest dat, while mayhaps ye’ can take on those brutish bunch. The boss… the boss, is anotha’ thing... I don’t think anyone can stand up against him… and aftah’ he gets ya’ he gon come for me. He’s don it’ a crapton a times already I kno’ ho’ it goes.” You see his paw waving off. “See ya’ on de other side. I be takin’ my leave.”
You’re not quite sure how to feel about this.
Pitter patter and multiple loud footsteps can be heard from the room you haven’t explored. You hear some jingling and what sounds like cloth being dragged through floor. They’re making quite a ruckus over there and it’s getting louder by the second. You put your leather cuirass back on the shop counter to assess the situation.
<span class="mu-r">There’s something approaching you stead-fast. </span>
>You’re going to have to do something.
HP: 14/16 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.16/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 3 pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8} [Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-VINE: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]
[v= Vinestalker, brown medium square= Large chest, Brown square with dots= Wooden sign, Yellow and gray square= Lantern]
ON SHOP COUNTER= [blue square= Boiled leather cuirass]