>>5684485Tree Of Thoughts
A mysterious divination rite of the druids of the Gorsedd, nurtured over centuries in the Old Forest Of Idols. Offerings left in propitiation within marshes, buried beneath the branching sky and the gnarled roots of ancient trees, grew into dreams and revelations for those that made the gift. In time, the Gorsedd discovered that any trinket or relic could be sacrificed for a fugitive glimpse of the future. In particular, weapons that had shed blood and artefacts of the elder ages were preferred. Before his ascent to Lord High Intelligencer, Streynsham Mortmain often walked within the Old Forest Of Idols as he sought for this legend - and hunted for those he believed to be in possession of it.
QM: This ability is akin to the old gamebook "finger bookmark" trick hehe of flicking through the various choices before picking the best one. You can sacrifice a memento, trinket or relic before a choice or decision roll to see the outcomes and probabilities beforehand; certain items that are particularly appropriate to a situation will produce a much stronger effect. An appropriate use of this ability might save you from making a roll heavily tilted towards instant death. You think improved use of this ability might enable you to glimpse even further into the future, perhaps even warping the strands of fate to favour you.
To use this ability before any roll, nominate an item (choose carefully) and the probabilities of the roll will be revealed beforehand. The item is permanently destroyed afterwards. Weapons in particular are likely to produce a stronger result.
https://arxiv.org/abs/2305.10601***
>>5684485Rolled 3 (1d6)
QM: ok so the morale roll was this one
1 Howling for vengeance at the death of their commander, the entire warband regroups and attack with renewed frenzy!
2 The warband flees, but 2 warriors remain
3 The warband flees, but 1 warrior remains
4 The warband scatters
5 In the haste of their departure, the warriors drop some of their weapons
6 In the haste of their departure, the warriors drop all their weapons and 1 unusual item
So after your roll of 3, now there is just 1 assailant left. Let us see what happens...