Rolled 33, 48, 93 = 174 (3d100)
>>6004904Hark! A map!
TURNS 62
>Population: 10000>Power level: 2>Tech Level: 1>Bonus:Crafting +10
Hard Labor +5
>Building[Mines II], [Quarry II], [Toolmaker II], [Forge II], [Goat Pasture I], [Paper Maker I]
[Library II], [Temple I], [Lumber Mill II], [Bee Keeper I], [Heart Crystal Mine I], [Carpenter II], [Stone Mason II], [Academy II], [Farms I], [Trinket Shop I], [Proving Grounds I], [Cemetery I], [Markets I]
>Tech[Metallurgy II], [Golem Crafting II], [Flight Theory I], [Architecture II],[Construction II]
>Military1 Bronze Golem Workers +0.9 [Civ]
1 Bronze Golem Teamsters +1.5 [Civ]
1 Bronze Golem Constructors +1.8 [Civ] [Build]
[Defense Bunkers I]
>Other[Basic roads III]
[Copper Ore], [Tin Ore], [Heart Crystals]
[Emergency Bunkers],[Surplus Construction Materials], [Candles]
Heart Crystals (1/1)
2 Resource Rumour (1/1)
> Markets II (5/9): While the focus lay on the Silver City, a few wise merchants know there are long term gains to be made being the first to claim a stall.1 Dice
Markets I
Roads III
Lumber Mill II
Carpenter II
Construction II
> Construct the Silver City (25/32): Walls, roads, houses and workshops, tis no small task.2 Dice
[Surplus Construction Materials]
[Carpenter II], [Stone Mason II], [Quarry II],[Lumbermill II]
Construction II, Architecture II
1 Bronze Golem Workers +0.9 [Civ]
1 Bronze Golem Teamsters +1.5 [Civ]
1 Bronze Golem Constructors +1.8 [Civ] [Build]