>>6340528You move through the forest, guided by the young humans to take a now unkempt path. It looks as if the path was once well-trod, and there are several wooden pillars along the way sporting worn carvings of different religious symbols, but mostly the raindrop, which Sabina tells you is the most common holy symbol of Akvon.
Eventually, the greenery becomes rather overgrown with a strange type of thorned vine that you haven't seen in this area before. The path is no longer fit to walk, especially for the young humans. You can feel a strong presence of foul magic approaching up ahead.
A beautiful woman clad in a mossy green garment that hugs to body steps through the thorny brush, and with a gesture is lifted up by the prickle-covered vines.
"You... You dare approach my abode? What could lead you to commit such foolishness?" She purses her rose-colored lips and leans her head to the side in genuine interest. "You aren't like the others that came before... An old man, a giant bird, and two darling children..."
Looks like you have an opportunity to talk with this strange enchantress.
>Waste no time talking. Attack! (Roll 1d100, higher than 70 is a success.)>Talk to the enchantress. (Write in questions)>Try and convince the enchantress to leave the sacred well shrine. (Write in dialogue)>Something else... (Write in)-
No-Egg
HP: 5/5
Prowess: 70
Cunning: 50
Magic: 40
Perks and abilities:
GIANT BIRD - You can transform into a giant bird at will. It takes a moment of concentration. In bird form, you can fly and gain +5 HP and your prowess becomes 50. You cannot cast spells or speak in this form.
SHAPE CHANGE - You can transform into any beast you have become familiar with, or consumed with a successful Magic roll. Current list of beast shapes: Desert viper, rabbit, small bird, log beetle, grub.
SPEAK WITH ANIMALS/PLANTS - You can speak with animals and plants. Animals that you can transform into you understand the best. Some things are lost in translation otherwise. Plants aren't much for conversation and usually answer with yes/no.