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And for now, it looks like you are being given the choice. In fact, you are being downright spoiled! Not counting the prospect of way out through the sublevels, or the door you just passed through to get into this room, there are two ways out of this room. A hallway, and a side door. You decide to take the hallway, based on nothing more than the hope that there are directions painted on one of its walls. You cross the room, walking around the pits, as well as parts of the floor that seem to have been cordoned off at random … until, as you pass one, you notice that the floor inside the line is sort of sagging. Pattern’s Perdition – if this portion of Refinery had weak floors <span class="mu-i">before</span> all of this started, then you are really going to have to watch your step here.
Giving the undermined portions of the floor a wide of a berth, you make your way to the hallway. As you approach, you notice two things – that this is the first hallway that you have seen in the Refinery that was <span class="mu-i">just</span> a hallway. No supplies stacked alongside the walls – and no mounted pipes either, though here and there you can see spots where brackets for them might have been at some point. The other thing you notice is the smell. After running through the smoke-choked room, you have basically been smelling nothing but soot and blood from your nosebleed. But now, those overpowering smells have themselves been overpowered.
It almost goes without saying that it is chemical. You have no idea <span class="mu-i">what</span> chemical, but … Stars and Spheres, how it reeks! You have not even gotten out of the hallway when your eyes start to tear up, and you start coughing a bit. By the time you are actually in the room, you have stopped coughing, but your eyes are watering to the point that you are basically crying. As you do what you can to keep the Strangeness in check, you survey the room. Completely covering the entire floor is a faintly steaming sludge. You can sort of see what look like channels in the odiferous shiny black mass, and it takes you a moment or two to realize that they must be caused by the sludge slowly – snail’s pace slowly – pouring through the spaces in the plank flooring. Just how thick is this stuff? And for that matter, just how heavy?
Like the room on the other side of the hallway you just came through, this one is basically empty, which when considering the weight of the sludge, is a definitely for the best, especially if portions of the Refinery here were unsound before tonight, as you fear. But without any machines or tanks in here, it does beg the question: where did all of this shit come from? While you look for a potential safe route across - or better yet, around – the morass, that question nags at you. Perhaps the explosion of the big pump and the collapse of one of the columns in the tower forced this stuff further into the Refinery somehow? That sort of makes sense, you suppose, but then again, what the Hell do you know?