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Rolled 31, 12, 60, 82, 52, 29 = 266 (6d100)
She doesn't even have time to scream: your Whapp full of killy instruments land full toque on her face and body, smooshing her into the fluffy frost, whapp-whapp-whapp <span class="mu-s">W H A P P</span>, whapp-<span class="mu-s">W H A P P</span>.
Your body in midair, you contort in Transformation, landing a much lighter <span class="mu-i">whepp-WHAPP</span> on the Glass Goomba as it tries to close.
Now reset, you go again, one end of the Beastie Whapp in each hand, blades and weight threshing into her screams
>TOADY normal BoA 86+21 vs Blew Bewbs 76
>Normal Aggressive Attack
>38+3Dmg, +6 Vorpal, +8 from Balefire
>-55HP
>Blew Bewbz 69HP, 7 Balefire, 12 Noxic
>BLACKED OUT
The screaming weakens at some point, not because she's dying, but your pitSTANK has got to her.
<span class="mu-r">T R V E K O M B O</span>
>TOADY 94+21, 82+21 vs Blew Bewbz 00
>38+7, 38+1, +12 Vorpal, +9 Balefire,
>Blew Bewbz 0HP 10 Noxic, 8 Balefire
>DOWNED n BLACKED OUT AGAIN
>15 Damage carried over
Meanwhile the Glass Goomba's gotten out of its funk and has been trying to cast some shit. You make sure whenever you have surplus momentum to follow through your blows, running the WHAPP past Blew Bewb's body to slash at him.
>Glass Goomba 28Dur(2+) 120HP
>received 1/3 of all damage and status from Overkill 1
>31Dmg, +4 Vorpal, +2 Balefire, +2 Noxic
>14Dmg, +2 Vorpal, +2 Balefire, +1 Noxic
>28Dmg, +4 Vorpal, +4 Balefire, +2 Noxic
>QM Rollan Glass Goomba casting, 2 Defense, 3 turns