Quoted By:
<span class="mu-s">Result</span>
Command Zygfrek to stop and surrender: <span class="mu-s">19</span>
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"In the name of Kossuth, stop!" you shout, holding your longsword out toward Zygfrek in a threatening posture. "I WILL cast another spell!"
She stops running and turns around. She's only 10 feet or so away from you now, and there's nowhere for her to hide.
You look down at the unconscious body of her friend - he's motionless, but indeed still alive, still taking shallow breathes.
"You friend is alive," you say.
"My brother!" she says, fighting tears.
"I might be able to save him still. But I need you to stop trying to kill me."
She looks at you blankly. You can tell there's no more fight left in her.
There's no more fight left in you, either... it's taking all of your willpower not to clutch your wounds. But you can't show weakness, not to these... "people". They'll just kill you.
"Who are you?" you ask.
"Zygfrek Belview..."
"You guard this Abbey?"
"No! We are gravediggers!" She looks at her brother. "That's Otto Belview... d-do it! Save him! We will tell you anything! I'm sorry!"
Decide what to do with Otto and Zygfrek (can select multiple if applicable):
>Try to stabilize Otto's condition. (Medicine, DC 10)
>Ask questions or make demands to Zygfrek. Use her brother's condition as leverage. (specify list of questions; Otto will have to make another death saving throw)
>Same as above, but after stabilizing Otto. (Persuasion, DC 8)
>Attack Zygfrek. (Advantage on attack roll)
>"Gravediggers huh? Best start digging, then." Kill Otto. (no roll needed)
Decide what Aranuel will do after this interaction is finished (can choose multiple if applicable):
>Demand that Zygfrek takes you to the Abbot.
>Demand that she takes you through the gates safely, past the guards on the wall.
>Continue into the Abbey on your own, but ask for directions.
>Go the South way. Explore the graveyard.
>Leave. This place is too dangerous!
>Other (specify)