>>5702281>>5702352>>5702831One particular pack member did exceedingly well today. Shade "Blackarrow" Crane. Yesterday, you would had said without a doubt Tyler and his double-barrel shotgun was the best marksman of the group. Today taught you Shade was better. More accurate, faster to draw. The stunt of killing one of the ennemies with his own arrow is songworthy. And he awoke fire magic - priceless against a White dragon.
>Shade rank up : 3 dice Archery instead of 2The next day is quite, idle. You spend it mending your wound. Still no sight of the White dragon.
Your knowledge as a guardian indicates he should know you're out there, in his territory. The ice-made limbs of the bandits you wounded in the first scuffles prove the bandit leader have some guardian power - but as far as you can tell, they seem way more limited than your own.
If it was you and your men fighting for your life against a small contingent of mens at arms, Sidridijika would have joined the fight. Maybe in ambush, but he would have done his best to save as much life as draconly possible. Your prey haven't. Why is that?
>Write-in supposed explanation of the absence of implication of the white dragonThis will impact the strategy chosen by Hector's pack in the following days.