>>6111354Quickly, you order the rest of the team to stand still and stay silent with a single gesture, and to watch the clown with another. An interesting scene is about to unfold.
Indeed, the clown sneaks ever closer to the bugman, undetected. Which means he might have some kind of ability, since hivers have compound eyes that can even see behind them. Nearer, nearer, the clown took utmost care to keep his silence - until the hiver is finally at arm's reach. Then, with a movement so smooth you almost thought it was done in slow motion, the clownish truncheon impacts the bugman from behind. Only a soft thwack can be heard, yet the sentry crumbles like a heap of sticks.
He reminds you of a story you've heard your mentor told you, of an elite clown special forces that took part in the endless wars of the West. These Mimes would enter a vow of silence in their missions - they would not utter a single word, nor any voice whatsoever, until they finish their mission or perish. Could he be one of those mimes? A veteran of the wargames of the West?
In any case, that same clown is now scanning the surroundings after that soft, smooth takedown. And he's noticed you! Your team too, most likely. What do you do?
>CHOOSE ONE>□ Step out alone and talk to him>□ Step out together with the team and talk to him>□ Wait, maybe sign that you're friendly instead of talking>□ Rush into the cave, ignoring him>□ Get out there and tie up the hiver first of all>□ Other (fill in)