Rolled 17, 10 = 27 (2d20)
>>5273012>>5273015>>5273026>>5273027>>5273038>>5273042Well, you didn’t bring the Great One all this way just to leave him here in this admittedly-enchanting little patch of mossy rocks and mushrooms. Besides, where is the glory in that?? No, you will brave the sliding slop down into the deep darkness below, and bring him with you.
“…Deep,” he rumbles, reticent but not fearful. “Not ee-nuff roo-um to fly.”
You both peer down into the abyss, following the trickle of water until even your Darkvision fails to penetrate the inkiness of the unknown. You begin to wish you’d waited for your armour to be complete. What you’re wearing now—a simple tunic and leggings, with light greaves and chestplate over-op—offer scant protection against an endless tumble.
“It will be fine,” you assure you elder brother, who looks at you with grave uncertainty.
You puff out your chest, steel yourself, and bring in your elbows and knees. You step forward, coiling your tail tight around you for hydrodynamic purposes, and you enter the stream. With surprising force, it sweep your downward, leading the charge. After allowing safe following distance to avoid crushing in the event of a sudden stop—not so unwise after all!—the Green Dragonborn follows you.
As gravity and the current take you down into the earth’s rocky womb, you shut your eyes, draw a deep breath, and seek some <Guidance> on how to proceed…