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Quest idea:
Sentient AI was sent to a world to terraform it into something hospitable to humans, but the humans never came.
In the name of research and just killing time, the AI continues experimenting on the land and all the creatures it has created within it.
As as result it turns into a magnificent, but incredibly dangerous place filled with monsters that barely represent the animals they once were.
Now, hundreds of years after the planned arrival date of humans, a singular human vessel crash lands on the planet.
These things don't stand a snowball's chance in hell.
The AI has to desperately try to keep the humans alive, but without revealing itself to them as that would violate its protocol and cause the AI to shutdown (Humans have arrived. terraforming complete, job done, shutdown).
Furthermore, it can't simply nuke all life on the planet in an attempt to start over as that would violate its primary objective -- making a place that is hospitable to humans.
The best thing the AI can do is slowly and forcibly evolve and mutate the humans to survive in the current landscape.
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Your role as the players would be similar to being a dungeon master.
The AI pokes into its databases and spawns enemies and places where the humans can actually gain strength throughs mutations, boons, items, and the like.
The survival of the humans is dependant on rolls, strategy, and choices. (Do you spawn the difficult dungeon with the good rewards? Or the easy ones with meagre ones?)
There would be a bunch of timeskips and many generations. Humans can die, new ones can be born, items and gifts could be passed on. Bloodline powers might form.
Trash idea or worth trying?