>>6101044Concentrating on your knowledge of Stands left you with a rough idea of what parameters you'd prefer. At least, in theory.
Tick
You figured either a close-range ability, or one whose effects aren't dependent on range at all (like most of the time-manipulators), would be stronger than a long-ranger.
Tick, tick
Not to mention that if it was an automatic long-range Stand, you would lack control and, based on known data, have a higher probability of the thing outliving you.
Whatever it ends up looking like, if it takes a form at all, you figure it will grow along you. Koichi Hirose starts out as an average kid whose Echoes is forcefully awakened by the arrow and evolves with experience; his circumstances are probably closer to yours in terms of being thrown into a supernatural world. You're just a computer-fixated nobody, after all. No epic backstory. But you can be somebody now.
You really don't know what your actual Stand power would be, even in a broad sense. In fact, you stand up and try to stop thinking about it. No conscious expectations.
It is fully dark out. Morning has come for other timezones and for the nocturnal. You pull the curtains shut; could be prying eyes out there on DIO and his agents and you.
The door creaks open. Peeking out reveals nobody in the hallway, and it takes a trip to the stairs leading to the third floor to confirm DIO's presence. The similarity to when he loomed over Polnareff is all too clear: already these reflections of art into life feel trite, and yet you can't escape them.
You walk up the circular stairwell--and nearly stumble as you step onto empty air and back on the floor. A head turn down and over your shoulder confirms: the third floor. Turning back again you see him, somewhere between a smirk and being lost in thought.
"Your heartbeat betrays your impatience," DIO muses instead of just saying good evening. "To awaken what surely lies in your soul...Follow me." He twirls a lock of golden hair with a finger, which joins into a fleshy, writhing web for a moment.
DIO leads you into the third-floor bedroom, more ostentatious even with only candlelight to show it off. Enya waits as well, and seems a different creature in the night. The friendly veneer was cast aside; only for her Lord does she brighten. Her wizened graspers are contorted to hold a, no, <span class="mu-i">the</span> Bow and Arrow. The Arrow is nocked already against the bowstring; you wonder, is the bow really necessary or is it just a ceremonial thing--
"Stay still. Fate went out of its way to deliver you here."
You think you mouthed "okay" but your lips, in reality, stayed shut. They're not waiting on your approval.
Behind you DIO nods; the Hag fires. You head a faint twang, then a rapidly approaching hiss...
[Roll 1d100, one die per player. The mean of all player rolls will be used. However, if a 1 or 100 is rolled, these will override the other rolls.]