>>5335942>>5335909When you land on the roof, you don’t stop for pause.
Up ahead of you, Tornado Man’s airborne silhouette flies helter-skelter on the wind, as if it were being tossed back-and-forth in an invisible game of ping-pong.
It’s not even a thought for you, and you spring forwards to give chase.
True to his name, the wind that surrounds Tornado Man picks up more than the thug himself– you see small antennas, clotheslines, and lawnchairs get dragged into the unnatural wind as he passes right over them.
While the majority of the debris gets thrown straight to the ground, the closer you get to him, the more you feel your body getting sucked into the pull of his wind, which is why you have to keep your distance more often than not.
Valjean’s body is mercilessly jerked and jolted in your hold, but, for the time being, he has no choice but to hold his tongue.
When the gale before you noticeably weakens, you take that as your cue to pick up the pace. All the while, the wind-bearing thug is completely unaware that you’ve been trailing behind him the whole time.
Anticipation boils in your gut as you near the end of the chase. Your body itches to end it here and now, instinct lowly buzzing in the back of your mind.
But you can’t; it’s more important to see just where exactly this trail will end…
>Roll 1d100 for… reasons!!! Nothing but reasons!!