>>5840761>>5840764>>5840766>>5840778The Guardians of the Globe, Earth's mightiest heroes, are still alive, blissfully ignorant of your true nature. They see you as an ally, a friend, not knowing they're merely obstacles in your grand scheme. You revel in their ignorance, biding your time until the moment is ripe for their fall.
There are seven of them. The Immortal, with his centuries of life and laughable notion of strength, is particularly amusing. His distrust of you is like an ant loathing the boot. You savor the thought of extinguishing his long, tedious life, crushing him under your heel. His demise will be a testament to your unparalleled Vitrumite power.
War Woman, with her superhuman strength and her magical mace, intrigues you. An earthling, yet powerful. She's almost worthy, in her own pitiful way. You've considered sparing her, using her as breeding stock for a stronger lineage than your disappointing son, Mark. Her sexual preferences, and her love for another female named Connie, mean nothing. You could bend her will, and make her submit by threatening her lover. The idea amuses you.
Red Rush, the speedster, darting about with his insignificant velocity. You've seen his wife, Olga. There's a twisted pleasure in imagining her despair, her life shattered with the violent death of her husband. Perhaps you'll keep her as a pet, a trophy from your conquest.
Green Ghost, with her intangibility, is an intriguing anomaly. A challenge, perhaps, but one easily overcome. She could be another addition to your collection, another testament to your dominance. You revel in the thought of breaking her, making the intangible tangible. You can do anything you want.
Aquarus, the ruler of some underwater realm, is nothing more than a fish out of water. His death would barely register as an inconvenience. But the idea of killing him and claiming his queen through their primitive tradition appeals to your Vitrumite sensibilities.
Martian Man, with his telepathy and shapeshifting, is a mere footnote. His powers are a child's play compared to your might. You'll snuff him out like a candle.
And Darkwing, the human. No powers, just gadgets and guile. He's a joke, not even a footnote in your grand plan. Crushing him would be as easy as swatting a fly.