A strange memory resurfaces in your mind: perhaps your focused scrutiny of the distant figures of Half-Men cultists surrounding the Ancient Sign has prompted another recollection of distant observation... you recall the observers (snipers?
>>6038943 ) overlooking the crowds, gathered upon the rooftop of the building near where you first ascended with Heather at the Abandoned Shopping Mall. What did you witness then? Was it some prefiguration of the future - some echo of something that had not yet come to pass...? Could it aid you in destroying this barbarous pagan relic?
Your weary eyes scan the dry and parched wilderness of the hillside, but receive no answer...
You possess 3/6 grenades currently
>Attempt to demolish the Sign Of The Living Death by collapsing the radio tower on it... but will it be enough??>Fire 1 grenade at the Cage Spire, the radio tower>Fire 2 grenades>FIRE EVERYTHING (0/6, launcher empty)>In his current state of trembling hate-anguish, Bishop will probably botch his intimidation of Finlay. Draw your own gun and intimidate him yourself (can write in)>You want Bishop to actually shoot Finlay dead. Goad Bishop into murderous violence, by saying to Finlay out loud, in Bishop's earshot: Hey Finlay, remember that time you pranked me into uploading a stupid photo of just my own hand on boards.4kennel.org ? You were the one who first invented that prank, right? >>6056484>>6056577>The best way to free Annabel from Finlay's influence, is to Axe him in the head>Maybe the Radio Tower wreckage will destroy one or two of the pagan runes, but it is not enough to demolish the Sign in its entirety. Take your leave of Finlay, Charlene, Bishop and Lou, and return with Annabel to the Beach>Something else...? Write-in