Nearly two hours later, you are still walking, and the day is getting late. "Don't travel on the Old Svalich Road by night," you remember being warned.
And so you are relieved when you begin to see signs of nearby human life. The road gradually disappears and is replaced by a twisted, muddy path through the trees. Deep ruts in the earth are evidence of the comings and goings of wagons. You and Ireena exchange a glance, knowing that you must be close to your destination.
The canopy of mist and branches soon gives way to black clouds boiling far above. There is a clearing here, next to a river that widens to form a large lake several thousand feet across. The water is perfectly still and dark, reflecting the black clouds overhead like a monstrous mirror.
Five colorful round tents, each ten feet in diameter, are pitched outside a ring of four barrel-topped wagons. A much larger tent stands near the shore of the lake, its sagging form lit from within. Near this tent, eight unbridled horses drink from the river.
The mournful strains of an accordion clash with the singing of several brightly clad figures around bonfire. A footpath continues beyond this encampment, meandering north between the river and the forest's edge.
"There are people there," Ireena says, the relief palpable.
What do you do?
Suggestions:
>Approach openly.>Draw your weapons and approach. (Intimidation)>Do not approach. Make camp here, close to the shore of the lake.>Cast a spell or use an item (list: https://pastebin.com/chuTtwgW)>Other (specify)