>>6179882>Action 1: 2nd anti-magic boar farm.They may come in useful in war and if lucky we can export them too. So we need MORE
>Action 2: Spirit magic - spirit walkingWe learned spirit magic from the Domo. We shall devise a new creative spell from it.
Spirit walking. In meditation one makes their soul become like a spirit. To wander the world without form. Spirit forms are feintly visible but can't touch stuff or be touched. Strong emotion being directed towards them makes them dissipate retiring the soul to the caster.
>War post:Apparently we're crossing the sea to get to join up with the sharks. The shark navy shall get us across. Let's move our navy in as well to help in troop transport