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Bulwark spots something undulating towards him.
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The Bulb Entlings, risen to the glory of defending their home, sing the song of oaks and trees and open a flanking passage way. The Woodsie Ones form a shield wall around Sundae, defending against arrows and swipes of dire claws.
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The frenzied murderthing currently causing a fantastically enormous rise in the expected lethality of anyone in the Wooden One Village murders several creatures and shows absolutely no sign of stopping.
It's actually speeding up.
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Someone gets Sanitation Command on the line and asks about, uh, well, maybe, uhm, the time-table could be . . . expedited?
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subPHARAOH, able to communicate intermittently now that the the first Core has been disabled, uses NeoGenesis systems to impart a brief sense of satisfaction and also the following information:
There is a fast transit exit out of this secure area in the north-west. Unfortunately, subPHARAOH cannot override the security protocols remotely unless you disabled one more Core. You may still be able to utilize it, as there may be ways of breaching manually.
Tremor-scanning and route analysis indicates that there may also be three other exits away from this environment, though one is heavily defended.
The likelihood of success for this mission has now entered a sharp spiral downwards, due to multiple, concurrent engagements with several creatures and ready security teams. To defeat each antagonist in parallel while avoiding death by the hands of the others is an outcome so vanishingly unlikely subPHARAOH cannot calculate it.
As the Facility Escalation to the alarms mount, success likelihood will decrease further.
You should consider egress at speed, attempting to disable any remaining Cores on your way towards a viable exit.
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>WAKING PHASE
>THAT MEANS YOU LOT.