>>6061027The Merchant re-locks the door after the men.
>Ok, so we were lucky here. But that was not a very safe idea. If you'd gone around to the side you'd be stuck.>couldn't we get them all, and pull them in here?>You'll just end up surrounded by rotting flesh. It's going to get you sick. Take your stuff and get rid of those two. We've got space, but this is going to be a problem. Let's have a plan before we do this again.The two sentries drag the ghouls to the others and pick their possessions clean. A (0) scribbled note that one of them throws away. A (6-6) pair of knives, and (7) some bullets that don't look too promising. once of the corpses has (2) bugs crawling over it. one of the corpses has a purse hung around her middle with a phone still in it.
The risk and the added threat, and nothing to make it worth while.
>you'd have to set up a pretty secure area to make it pay to harvest these rotten husks.You have 4 actions
You can explore the sewer, secure the grate, talk, craft, eat, trade, explore the outside the warehouse, ask to leave, hunt ghouls, lure ghouls to the loophole, or your own idea.
[digits for success, unless otherwise noted] 1-5p,6-0f