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It didn’t even take a second for you to give the doll your answer. Biting your lip with determination, you lean in close to Sybil’s face to make sure she hears you.
<span class="mu-s">BOTH.</span>
The effigy almost seems confused by your answer. “<span class="mu-i">-hat was-</span>”
<span class="mu-s">BOTH,</span> you repeat with absolute certainty in your clear and confident voice. They’ll split it between Art and Mitz–that’s your choice!
“<span class="mu-i">-u sure-</span>”
It’s <span class="mu-i">your</span> blood, damn it, and no one’s getting left behind on your watch! If anyone can fight off <span class="mu-r">TIM’S</span> influence, it’s Art and Mitzi! Do it!
The doll stares at you for a moment prompting you to repeat your last command with a slam of your fist on the desk for good measure!
<span class="mu-s">DO IT, SYB!</span>
If she has any arguments, the doll doesn’t share ‘em. With one last stare from her blue button eyes, the doll gives you a nod before falling limp onto the desk.
What, no ‘<span class="mu-i">thank you</span>’?!
“Relax, kid–she said it herself: she could barely concentrate back there. Makin’ dat’ doll thing happen was probably like… I dunno, jugglin’ ten chainsaws… on a motorcycle… in a twister. Made of snakes.” Ly replies as you give the doll a few pokes with your finger.
“<span class="mu-r">I hope they can make it back safely…</span>” Nats sighs as you begrudgingly return the effigy to your pocket. “<span class="mu-r">Is there anything we can do to help?</span>”
Not unless you, like, found a <span class="mu-i">teleporter</span>, you groan, unwillingly basking in your inability to claw away your current problem! Or, like, a really big <span class="mu-i">cannon</span>...
“Well if we’re talkin’ hardware, Blumenkrantz might know a thing or two.” Ly suggests, earning an encouraging nod from Lil’ Stanley. Wait, she can’t hear him! “I mean, it’s possible. Y’know how animals can sense earthquakes an’ stuff? It’s kinda like dat’, cupcake.”
Okay, you shrug, you guess he’s got a point… so what, you should go talk to Blumenkrantz about it?
“I mean… dat’ was da’ reason we came here in da’ first place, wasn’t it?” Answers your skeleton. “An’ it ain’t like we can go far if they’re already on their way.”
Hard to argue with that, you mutter to yourself as you rise from your borrowed chair. You’ve just gotta hope the team makes it back here in one piece… or try to meet them halfway.
With the Mitzi and Art dilemma put on hold for now, you decide to…
>CHECK IN WITH BLUMENKRANTZ. HE SEEMED… OFF!
>FIND YOUR PALS–MAYBE THEY HAVE SOME IDEAS!
>TRACK DOWN TEDDY AND THE SECURITY GOONS–MAYBE THEY COULD USE HELP SECURING THINGS?
>GO SEE CHRISTY–SHE’S PROBABLY REELING RIGHT NOW, HUH?
>WRITE-IN!