Quoted By:
>Buy/Sell anything?
Sell:
Same prices and Items as last time.
Buy: (He's only got 3 of each.)
5 - Mushroom
7 - Fire Flower
6 - Honey Syrup
2 - Cake Mix
12 - Stop Watch (Immobilizes enemies for 0-2 turns)
50 - Ultra Shroom
You've got your shopping bags (if you bought anything) and you walk past Merluvlee's fortune telling hut. You simply can't resist this time.
You pay the gypsy her money and she summons her tricks of light to mystify you...
The lights in the room turn bright, bright white and shift rapidly...
...Then, it poofs into little motes of dust, the dust flies everywhere...
...Finally, a mysterious figure approaches you and you help each other find a star-shaped object.
You scratch your head.
Merluvlee explains the vision: "You will find a new partner, very soon... Now leave so I can scrub the carpet. Wipe your feet on the mat next time, brute."
You harumph and stomp out, knocking some trinkets off Merluvlee's wall.
You cheer up when you see Rowf and Rowf Jr. are in town, with their Badge Shop up! Oh boy! Rowf tells you straight up before showing you his Inventory that he's had a problem and lost hundreds because of counterfeiters trying to pass off fake Badges as real, so he can only offer 25 Coins per used Badge, no matter what. "But my Badges are the real deal, you can be sure of that! I make 'em myself!!"
Buy or Sell any Badges?
>Sell Badge(s), +20 Coins each [Which Badge(s)?]
>Buy another Charge P Badge (75 Coins) (Charge becomes Improved Charge. Costs 2 more BP to equip, but still costs 1FP to use.)
>Buy the legendary Triple Dip Badge (200 Coins) (Use 3 Items in one turn for 3 FP. Costs 3BP to equip. Bowser Only still.)
>Buy the Double Dip P Badge (100 Coins) (BP: 2, FP: 2. Let's partners use the Double Dip command.)