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In the end, you decide to set those knights aside as your personal guard; of course, <span class="mu-i">you should probably still keep close to full units whanever possible...</span> preferably the rearguard.
You also tell Hugues to bring you the papers on the free companies that are available to you. Although there are very popular, feared companies, whose very presence on the battlefield is enough to drive some to route, you've neither the capital nor the fame to bring these men, who take their payments from kings and emperors, to your service.
There are, you find out, <span class="mu-i">three</span> companies available for your service.
<span class="mu-s">Companyia de Jinetes</span>
In its expansion throughout the vast plains of western Mauva, Mirevalia quickly found itself in need of light horsemen; the Jinete was the answer to this. Lightly armoured and fast, it is nonetheless quite deadly. In the past, these men would wield darts and javelins to harass their enemies with, but with the rise of the Pistolier skirmisher, they have evolved into a role of melee cavalry, wielding the lance and sword. This company, with two troops of sixty Jinetes each, is willing to join your service for <span class="mu-s">one thousand and a half Imperii</span> for every month of service.
<span class="mu-s">Companyia de Piquers</span>
To the east of the Ascarpian Mountains lies the largest of the Princely States, as well as it's most populous; <span class="mu-s">Camponia</span>. Its status as the regional breadbasket has given it a plentiful population, and with that, a plentiful pool of men willing to fight. This company, with two companies of three hundred Pikemen each, is willing to join your service for <span class="mu-s">one thousand Imperii</span> per month
<span class="mu-s">Banda Grisa</span>
The outlier amidst them; the Gray Band was once one of the foremost mercenary companies of Mauva, with a service history that had seen them fight as far as Straitland and Samica. Yet it is merely that; history. A string of painful defeats in the Colibrian Wars reduced them to a mere shadow of themselves and destroyed their reputation. With a host one company of arquebusiers, one company of Halberdiers, and one company of Doppelsoldners, they offer their services for a humble <span class="mu-s">two thousand and five hundred Imperii</span> per month.
Quite a few interesting choices, though one word catches your eye: <span class="mu-r">Halberdiers.</span> Halberdiers are much like glaive-men, being proficient against heavy infantry, and indeed, any forces that are caught unprepared for them. Unlike the Glaive-men, however, they are far more proficient at fighting pikemen...and also much more heavy. Their movement speed is lower.
Nevertheless, you must still make a choice.
<span class="mu-s">CHOOSE AS MANY AS YOU WANT</span>
>Companyia de Jinetes
>Companyia de Piquers
>Banda Grisa
>Actually, I don't want any of them