>>5318186you guys remember about how we were talking about people to hire? I think we should hire ethicists, especially with what humans are going to do/what I'm thinking we could with ayy tech.
one such tech is nerve interface tech. I think we've seen previously that they have very good nerve interface tech, so much so that they have prosthetics that you can control as well as a flesh and blood arm or whatever. Another case in point is the translator implants and the backdoors in them that allow for advanced interrogation, like what Gron was worried about. This tech has unique implications for space combat.
One person maneuverable fighter ships are useful but limited. The places that they shine are in obscured and hazardous environments, like the graveyard we just fought in, and in atmosphere. In both of these scenarios, they can use their maneuverability in ways that other ships cannot. When they are not in this scenario, they are missiles with less payload, able to be lasered out of the sky. the scope of this proposal is going to be isolated to the type of combat that we just fought, I think.
>pic relatedThe B-58 Hustler was a supersonic jet bomber. One of the more interesting bits about it was that the crew were provided with supersonic capable clamshell escape pods, capable of ejecting at 70k feet at speeds of up to mach 2. They were also provided with control surfaces inside the pod, able to both pilot the aircraft and be completely ready to eject. In our context, something like this system would be very, very useful. Pilots, in our situation, with near limitless levels of production of aircraft, are our most valuable resource and therefore deserve to be protected with everything we have. We can mine the belt and fab endless amounts of materials to make ships with, but we can't drive them very well without pilots. We don't know how to make more AIs and I'm scared of trying. We definitely shouldn't put SHODAN level AIs in every single fighter jet. VIs are dumb and predictable. We need humans in the cockpit. However, space has certain challenges relating to space survival. Anyone who ejects with a conventional pod such as the space version of something like what the B-58 has is automatically captured by whoever wins the engagement, or destroyed. We need an escape system that has systems capable of keeping the pilot alive for a very, very long period of time. Years. Thankfully we have this problem mostly solved for us, with stasis tech. So any escape pod we make must have a stasis system as standard. This is only half of the problem though, the pod must also have engine capacity to either escape completely back to friendly lines, or get far enough away from the battlefield that they evade enemy capture and have a beacon or something that they can be located by friendly recovery ships. 1/?