Quoted By:
Okay, Doc, patch them up and back together. You've studied for this. You'll know where Toby's arm is meant to go, all you need to do is fix the seven internal breakpoints.
Which... Get to that before or after you re-attach his ribs, your call. Yes. Plural.
I think Mimic is okay, we'll just have to pry him out of the ground. I don't think stone is meant to fold like so much clay before the impact of a human body, that violates four physical laws I'm aware off and three more I think I remember, but at least the impact sort of softened that way? Maybe?
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The Moth circuit rules stipulate the Winner replaces all material damages out of the winning pot, which, fortunately, also covers our equipment. It'll take some polishing but they'll repair ours.
With much contrition they do apologise that they are unable to fix the Masscast Plate and instead offer some from the Racks. Take your pick, Toby. Once you can, uhm, move your arms again.
["Determined, Righteously",Sigilplate]
2 Armor, -1SPD
!Eaglesoul: Add 1/3 Wounds to all physical acts
!One Last War: Armor *also* negates Wound-complications
[Rikovian Vanguards cuirass]
1 Armor, -1SPD,
2 Block, Frontal Armor 3
[Vanadian-style Mass Modular, AEPP]
1 Armor, 2 Adjustable
+1 [SecPlating, First hit/turn ignored] {adj1}
And as we did come second in this hustle throw-down, we even won some bits! Good job!
>+5 Bits each, Mimic/Toby/Doc
>Doc gets +1 Anatomy. That was a lot of practice
>Mimic, by being punched through the floor so hard you briefly saw the vast undreamt depths of violence a dabbler like yourself will seldom reach, you've increased your Pugilism to {3}.
>You also saw something... odd... but you might need to wait until the concussion fades to try to Improvise it, if you even can.
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Unfortunately, as both Mimic and Toby got, uh, torn to near-bits, your future actions have been modified to be bedrest. Bedrest. And bedrest.