>>6341703>>6341556>All games are about grievance / pain?Is tetris about pain? Why, yes, it is (see pic related)
https://www.ox.ac.uk/news/2017-03-28-tetris-used-prevent-post-traumatic-stress-symptomsMany similar psychological studies trying to measure these effects on car crash victims or combat veterans etc.
I suspect something similar lies behind the hunger for the cosy gaming trend eg Animal Crossing or the Tiny Glade cosy home / sanctuary decoration casual games etc. I admit I have never really played these games myself, I have no need for them. As a vampire I nourish myself upon pure SUFFERING, I return to playing Dragon Age Origins Broodmother scene where it is revealed that the darkspawn are created from abducted women forced to eat and ingest their own friends and family in an engorged rite of demonic rape cannibalism transformation yay
Is Dance Dance Revolution about pain? The attraction of this rhythm game operates on the social/meta companionship layer. Have you tried playing this game with a girl? If you cannot access physical girls, you may also watch that arcade dance game scene from the Scott Pilgrim vs The World 2010 cringe film which explains it
>>6341679>LONG PERIODS OF DARKNESSIn my last game, which was ostensibly set in space, I explored a solution to this. The players believed the game was about spacecraft and international geopolitics, but actually the game was about something else entirely
You do not wish to "massively feel" what you actually need is to become MORE ANALYTICAL
Please see this paragraph from my game, where I describe the process of salutogenesis.
>>6319660https://en.wikipedia.org/wiki/SalutogenesisThis is an approach derived from space psychology, intending to maintain the wellbeing of spacecraft crew in the unreachable isolation of space. The technique tries to translate distress / adversity into positive healthy outcomes, as opposed to dwelling in trauma. The process has three components
1/ comprehensibility: recognise the world is predictable, understandable, recurring (not meaningless nihilism)
2/ resources, support: recognise that you possess the assets and capabilities to manage and adapt to a situation
3/ purpose: recognise that life is meaningful, purposeful and satisfying and deserving of care. You might call this the MORAL PURPOSE
If this works and you achieve a "sense of coherence", great, yay
Otherwise, I guess you can always try playing Tetris?