>>5578081>Rolled 13 (1d20)“There’s a wolf in your parlor.” You stumble for the right words. “It’s.. very vicious, and kind of hot, so I had to pass upstairs to get by it, see-.. and–.. it’s the BEAST OF SEINS-DE-SAINT-ANNE, so it’s for the best you just get to your room and get to bed right away, alright honey?”
The girl’s eyes dart between you, then the door, and then to you, and then the door.
You watch her flit right past you, past your blouse, under an end table, and into the sole door to your right. You try to follow (to convince her of the trustworthiness of the big scary femcel witch in her house) but she slams the door shut right in your face. You take a few steps back, hands tight on your staff.
“Breaking wheel! Breaking wheel..!” The girl’s voice is muffled from behind the door, but her shouts yet carry weight–it sounds like she’s turned to a window. “Someone–please! There’s a stranger in my house..!”
You freeze. The rhythmic beats of quakes begin again–distant now, but louder and louder, more and more clamorous with each step. The ground beneath you seems to tilt.
And then, all at once, a cacophony of ringing bells and shattering glass and splintering wood as a MASSIVE HAND bursts through the hallway’s end. You catch a brief glimpse of flesh, of wood, of cloth through the hole–but drawing your attention now is the palm the size of a bed, corpulent fingers wriggling like worms, feeling about the length of the hall, so big it doesn’t fit in the quest’s frame.
“HEY. WHAT GOING ON IN HERE?” A low, booming voice echoes through the house–so deep and sonorous you struggle to hear much else.
>Flee! Get back downstairs to Morne, he’ll know what to do.>Attempt to engage in combat. Maybe you can use this giant as your thrall?>Do your best impression of a little girl and tell this giant you made a mistake.>Write-In.